Bueno no se si hay gente por ahi a las q les guste Ueki o no, pero e rebuscado un tema por el foro de este juego de GBA q esta en japones y no hay, asiq lo abro aparte de para ver si alguien me puede decir como desbloquear el final por si alguno tenia dudas del juego y de como conseguir ciertas cosas, como tesoros sagrados.
un saludito
EDIT al de abajo:Tio si no sabes lo q es no ace falta q postees pero si t ace ilusion escribe en google The Law of Ueki y t explicara mejor q yo de q va la serie y eso.
EDIT a Night: Como consioo las pruebas para conseguir los Jingis pq solo tengo la 1ª y no tengo ni idea d como sacar las demas, y me faltan 5 de ellos
Última edición por _Pegaso_ el Mar Feb 06, 2007 7:45 pm, editado 2 veces en total.
Got by: Defeat the 3rd enemy
Desc: Destroy the wood bugs that fall from the top of the
stage without touching them or the wood spikes, or you'll
get electrified
Clear: Get 1200 points
Puncher Machine
----------------
Got by: Defeat the 11th enemy with a B Ranking
Desc: Time your strike so that you get as close as you can
to the center of the gauge, to deliver a powerful blow
Clear: Get 1200 points
Flies catching
---------------
Got by: Defeat the 14th enemy with a B Ranking
Desc: Catch the flies that appear without getting sucked into
the electric rays, or you'll get electrified
Clear: Get 1200 points
Balance
--------
Got by: Defeat the 8th enemy (after getting the previous mini-games)
Desc: Dodge or break the balls that come your way, as it's the
time you stay without getting hit that scores
Clear: Get 2000 points
1st enemy
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Name: Shonen Riho
Power: Can change his fighting spirit into energy for his attacks
Super Move: Gankutsuou (a rock-breaking charge attack)
Special K.O: Finish him while he's performing his own Super Move
Target #1: Break a boulder
Target #2: Hit him with a Super Jumping Hammer (doesn't work?)
2nd enemy
----------
Name: Robert Hayden
Power: Can change ideals into reality
Special K.O: Finish him with a piercing attack ('Wood Thrust' or 'Pick')
Target #1: Break 5 blue bubbles
Target #2: Don't get damaged by the red bubbles
3rd enemy
----------
Name: Alesshio Yurano
Power: Can turn soil into scythes
Special K.O: Finish him with the 'Kurogane' Super Move
Target #1: Break 5 scythes
Target #2: Block the large scythe 3 times with the 'Fuudo' Jingi
4th enemy
----------
Name: Don The Powerful
Power: Can change his ring into a rocket
Special K.O: Finish him with the 'Mash' Super Move
Target #1: Destroy 3 rocks
Target #2: Don't get damaged by rocks
5th enemy
----------
Name: Marco Mardini
Power: Can turn tomatos into magma
Special K.O: Finish him with the 'Mash' Super Move
Target #1: Don't get damaged by magma
Target #2: Let him call the girl (Rinko) 3 times
6th enemy
----------
Name: Miyojin Taro
Power: Can change his whistle into a laser
Can change fans into buzzsaws
Special K.O: Finish him with a mid-air 'Kurogane' Super Move
Target #1: Reflect 5 buzzsaws with the 'Reverse' Jingi
Target #2: Block his laser with the 'Fuudo' Jingi
7th enemy
----------
Name: Seiichiro Sano
Power: Can turn towels into metal (while he's holding his breath)
Super Move: Metal Boomerang Cutters (throws 4 metal boomerangs)
Special K.O: Finish him by throwing him out of bounds
Target #1: Dodge the electric sphere 3 times
Target #2: Block his Super Move with the 'Fuudo' Jingi
8th enemy
----------
Name: Karl Paccho
Power: Can change other's powers into his own's (if he spends 24
hours with them)
Special K.O: Finish him with the 'Mash' Super Move
Target #1: Use the 'Raika' Jingi many times, for a total of 3 seconds
Target #2: Attack him when he's doing the winged attack
9th enemy
----------
Name: Robert Hayden
Power: Can change ideals into reality
Super Move: Mash (like Ueki's, but bigger)
Special K.O: Finish him with the 'Pick' Super Move
Target #1: Break 3 blue bubbles
Target #2: Don't get damaged by the red bubbles
10th enemy
----------
Name: Kapuusho
Power: Can turn his breath into a freezing gas
Special K.O: Finish him with the 'Galiper' Super Move
Target #1: Hit the giant ball with the 'Pick' Super Move
Target #2: Attack Niko (the drill guy) with the 'Kurogane' Super Move
11th enemy
----------
Name: Gurano Kuwahara
Power: Can turn his toy robot into a giant working robot
Special K.O: Finish him with the 'Namihana' Super Move
Target #1: Don't get damaged by the laser beam
Target #2: Stop the robot punch with the 'Pick' Super Move
12th enemy
----------
Name: Shonen Riho
Power: Can change his fighting spirit into energy for his attacks
Super Move: Gankutsuou (a rock-breaking charge attack)
Special K.O: Finish him while he's on Power Up mode
Target #1: Hit him while he's performing his own Super Move
Target #2: Don't break the boulders
13th enemy
----------
Name: Marilyn Cary
Power: Can turn 1 second into 10 seconds for her
Super Move: Level 2 (multiplies her power by 10)
Special K.O: Let her run outta life while she's on her Level 2
Target #1: Counter her combo attack
Target #2: Avoid 5 traps
14th enemy
----------
Name: Ballow E'Charlotte
Power: Deja Vu (can turn past visions into reality)
Special K.O: Finish him by attacking his copy
Target #1: Don't use any of the Jingis
Target #2: Attack 5 copies of him
15th enemy
----------
Name: Anon
Power: Can absorb people and assimilate them
Super Move: Maou (similar to Ueki's, but is a giant bull-like creature)
Special K.O: Finish him with the 'Maou' Super Move
Target #1: Use the 'Seikuu' Jingi many times, for a total of 5 seconds
Target #2: Let his 'Maou' attack clash against yours
*Warning: in Story Mode, to fight against him, you must have all the Jingis
E Rank: 0-3000 points
D Rank: 4000-7000 points
C Rank: 8000-12000 points
B Rank: 13000-17000 points
A Rank: 18000-19000 points
S Rank: 20000-30000 points